Master of Mischief[]
A self-styled "Master of Mischief", Palolo II is a mysterious figure with abilities unlike any other character in the franchise, save for Palolo III. Although he is an ally, he seems more focused on the little picture, as his contributions are short-term rescues, after which he is quick to return to his "hideout". He has an informal, carefree manner of speech.
Palolo is fair-skinned with yellow undertones. His hair is magenta red, arranged into an unkempt ponytail and bangs split over his right eye. His clothing consists primarily of dark shades of plum with gold accents.
Role in Origins[]
Following the capture of Sagi, Milly, Guillo, Ladekahn, and Gibari by imperial soldiers in Nashira, Palolo enters their holding cell in his characteristic whirlwind. He aids in the escape, accompanying the party until Ladekahn and Gibari leave.
Later, in Sadal Suud, he rescues the party from Heughes. Though he again vanishes, he can be found on the well in Pherkad in Disk 2. He is part of the group that wishes Sagi and Milly farewell in the epilogue.
Relationships[]
Ladekahn: friends, subject
Gibari: friends, argue a lot
Palolo III: implied to be progeny
Pilulu: implied to be progeny
Abilities[]
Whirlwind
- appears to be a form of teleportation
- able to bring at least 3 additional bodies
Strength
- able to block a direct hit from Heughes' machina arma
Martial Arts
Lockpicking