- This article is about the enemy/boss fight. For character information, see Heughes.
Promachina Heughes (Fight 1) | |||||||||||||
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Origins Boss | |||||||||||||
Field Guide | #054 | ||||||||||||
Type | Human / Machina | ||||||||||||
Habitat | Nunki Valley | ||||||||||||
Drops | Doesn't drop any items. | ||||||||||||
Experience | 6300 | ||||||||||||
TP | 0 | ||||||||||||
Gold | 220 | ||||||||||||
In Battle | |||||||||||||
HP | D: 385 | ||||||||||||
Speed | B | ||||||||||||
Offense | C | ||||||||||||
Skill | Charge Stores up power needed for the burning Harken. During this time, the machina reaches high temperatures. (Special ability) Burning Harken Packs a punch, but runs the risk of meltdown because of the experimental technology it incorporates. (Knockout, incendiary attack) | ||||||||||||
Elemental Defense | |||||||||||||
Rating |
| ||||||||||||
Status Resistance | |||||||||||||
Sleep | 0% | ||||||||||||
Poison | 0% |
Promachina Heughes is a boss fought two separate times in Baten Kaitos Origins. This enemy is the promachinated form of Heughes.
Fight 1[]
Field Guide Description[]
Heughes, equipped with a pugilistic machina arma. The powerful Burning Harken releases flammable atmospheric gasses charged within the machina. When he begins charging, foes would be wise to heal their wounds and fortify their defenses.
Uses: Physical, Fire, Flames, Unconscious
Weak: Fire
Strategy[]
Before this fight, you should seriously consider going to Cebalrai, head into the rightmost house, and get as many Mountain Apples from the crate inside as possible. Otherwise, his Burning Harken attack is much too powerful. Each apple increases all characters max HP by 50, and if you can carry about 13, that’s a pretty big difference. Naturally, you can’t win, but you have to do a certain amount of damage before he’ll cave and take the fight into his own hands. When Heughes starts charging his attack, you know he's about to unleash Burning Harken, one killer attack that does about 900+ damage to one character, and if he chains it to the end of a combo expect 1700 damage or so. However, if attacked enough during his charge, his Arma will overheat and break down, causing lots of additional damage to your combo.
Gallery[]
Promachina Heughes (Fight 2) | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Origins Boss | |||||||||||||
Field Guide | #055 | ||||||||||||
Type | Human / Machina | ||||||||||||
Habitat | Nunki Valley | ||||||||||||
Drops | Doesn't drop any items. | ||||||||||||
Experience | 13500 | ||||||||||||
TP | 410 | ||||||||||||
Gold | 600 | ||||||||||||
In Battle | |||||||||||||
HP | C | ||||||||||||
Speed | A | ||||||||||||
Offense | A | ||||||||||||
Skill | Charge Stores up power needed for the burning Harken. During this time, the machina reaches high temperatures. (Special ability) Burning Harken Packs a punch, but runs the risk of meltdown because of the experimental technology it incorporates. (Knockout, incendiary attack) | ||||||||||||
Elemental Defense | |||||||||||||
Rating |
| ||||||||||||
Status Resistance | |||||||||||||
Sleep | 0% | ||||||||||||
Poison | 0% |
Fight 2[]
Field Guide Description[]
Machina arma made for the martial artist Heughes. It is said that his natural fighting instincts made its mastery a simple task. Though as tough an opponent as ever, he is ultimately defeated by the newly awakened Sagi.
Uses: Physical, Fire, Flames, Unconscious
Weak: Fire